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gman

I was on the Google Chrome GPU team implementing Chrome's GPU subsystem including WebGL and Pepper 3D. I've shipped over 17 commercial games from Atari 800/Apple 2/Commodore 64 days all the way through PS3 and Xbox 360.

Some links to things I've worked on: games.greggman.com, github, twgl, WebGLFundamentals, WebGL2Fundamentals, vertexshaderart, happyfuntimes

@greggman

PS: Any code I've posted on Stack Overflow is public domain / CC0. You do not have to credit me.

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