Questions about usage of the Stack Exchange API in client-side browser JavaScript.

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2answers
75 views

How to use the StackExchange object on a userscript?

This object seems to be available in all Stack Exchange pages and contains interesting information about the actual page, site, user, among others. Just type StackExchange on the console to check it ...
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1answer
190 views

Javascript SDK init fails on sytax error…why?

I'm writing a user script and I want to hit the SE API for something, but SE.init is failing without much feedback indicating what the issue is. According to the documentation, it should be ...
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0answers
35 views

IGB Stack Flair - A dynamic flair for stackexchange.com sites

IGB Stack Flair - A dynamic flair for stackexchange.com sites About IGB Stack Flair page at sourceforge.net How to include it in your web page How to include it in your Wikipedia page (you ...
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0answers
73 views

Banana Stand: Hide the green

Don't like your green rep notifications? Hide them completely with Banana Stand: Banana Stand User Script Download Link Alternatively, make the less intrusive with Banana Stand Lite: Banana Stand ...
1
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0answers
213 views

StackOverflow Updater.. Update Questions without the refresh

SOUpdater - UnRefresh! (1.2) App (Chrome-Extension) About SOUpdater is a chrome extension that helps in plugging-in questions asked in stackoverflow in a sidebar and update it frequently without ...
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1answer
142 views

Javascript SDK channelUrl for local development

I am trying to get started with the Javascript SDK. I am developing on a web server on my local machine. I get a channelUrl-related error when calling SE.init. My code: SE.init({ clientId: ...
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1answer
161 views

Best way to calculate total badge count in Javascript?

I'm using Javascript and JSONP and want to find-out a user's total badge-count (i'm not using any libraries). At first I naively added up the badge counts individually, but some user's have no ...
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0answers
18 views

How to call editor commands from the outside?

When initialised, the SE editor instantiates CommandManager: this.run = function () { if (panels) return; // already initialized var commandManager = new CommandManager(hooks, ...